The Tomato Shot
Animating this shot gave me a sense of appreciation for 3D work. I can recall being so dead-set on leaving it to someone else but it doesn't that way. I had to reassure myself that the model already exists, you don't have to draw it. As long as I followed my own storyboard and notes, I had to let go and trust the process. Even if it didn't follow the exact storyboard, breaking the mold may make the process smoother. 
Tomato Storyboard
Concept Art
Firstly, I made facial expressions for the 3D models, that way the team can easily change the faces without too much time wasted. Here's the folder containing ALL of them (if you are interested). 
Bonus Clip
Since our team was not able to make it any further to meet the character Sebastian, I figured it would be a treat to see what he's doing on his end while we struggle to escape the terror of the game. 
Link to the full video: Click here!
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